Hi everyone!
Hope you understand what I'm trying to explain because it is a little bit difficult to me.
I've done a pop solver (wet sand) using two objects.
I add different forces to each object because I want them to collide in the air. I don't want them to go straight to the floor.
The simulation runs, but the effect that produces the forces I added (pop drag) is a constant force and I need that the particles follow the global gravity inertia.
There is a capture so you can understand better.
Thanks!