How to Create Rock style ?

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hi guys
i m beginner in houdini
i wanna creat rock style in houdini
creating base mesh in maya and zbrush i want see houdini power
how to creat ??? and can see my pivot not center how to move to center ??
sorry my eng not good
here is my base rocky mountain

http://s6.uplod.ir/i/00705/vj4f81vuj3dw.jpg [s6.uplod.ir]

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HGB Creator
i wanna creat rock style in houdini
and can see my pivot not center how to move to center ??


I didn't understand what is your question exactly but there's some various ways for creating procedural rocks in Houdini.

- primitive sops (grids or box or sphere) + mountain sop
- primitive sops + point vop and some noise in it
- primitives + cloud sop + cloud noise + convert VDB sop (my favorite)

maybe others can offer more

and for your pivot problem you can do this:

for snapping to origin, put these in Translate channels of a transform node:
-$CEX, -$CEY, -$CEZ

for centering the pivot, put positive of those expressions in pivot channels.

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Philomath
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Tnx bro
i got test third way and get nice result !share it here of curse on the sphere

but this way not efficiency on my base rock model ( i mean my import model )
i dont konw for what ??? myabe for scale model ? ?

sorry bad ENG

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the cloud sop doesn't works on open geometries, you should close your geo maybe by extruding the bounding edges down and a cap sop.
but your model is already deformed as I saw, what do you want to do on it?
Philomath
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