Make Breakable - Not Working

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OK, so I followed the RBD Fracture tutorial after watching it a couple of times and I can't get my object to break up.

I add a torus and a ground plane and make the torus a rigid body.
When I press play, the torus drops and bounces off the ground plane. All good.

However, when I select the torus, and click on Make Breakable and play, the torus falls, but does not break.

I have Real Time Preview selected as well.

Any help would be appreciated.

Jim
Reel Inpsirations
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You should upload your scene for debugging. but maybe your height of torus is not enough to produce sufficient amount of impact force. you can increase your torus density too and decrease your min impact value on Voronoi fracture configure object. I uploaded a test scene too.

Attachments:
Breakable.hip (265.0 KB)

Philomath
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OK, I finally figured out what was happening. I was pressing Enter, but for some reason, something else was selected when I did so the ‘make breakable’ never took effect.
Reel Inpsirations
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My first time I did that too.
Philomath
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hey guys .. in my file i messed something up i guess .. Make Breakable doesn't work .. it just falls down and nothing breaks .. may depend that the geo is in a subpatch? i don't know

I'm very thankful for help

Attachments:
building_breakable.hipnc (1.3 MB)

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up your impact radius to say 1, and Max scale to say 2 ?
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Worked fine. Thank you for the hint
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Hello everyone!!
I followed me too the tutorial for destruction the building,
using make-breakable in the rigid bodies tab applying it to an RBD hero objects to the impact of the object the glass does not break, can you help me?
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