hello
I'm trying to avoid using point sop a lot because of speed issue and other stuff and trying to do it in Attribute wrangler and A vop.
(there was rumors about the making point sop multi threaded in H15, but I don't see any difference)
to replicate the adding edge force, I'm using a standard subtracting the next point from previous point and to feed into the N parameter.
I always get the unwanted twisted normal for the last point, so I use delete sop to delete the last point and I get a clean edge normal flow.
I wonder If I'm doing it efficiently or there is better way to do force things in wranglers or vops?!
thank you
point sop functionality replication
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