Shaping Pyro fields

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Hi Brains trust,
I have been playing with the orbolt jet engine asset and I have a question about the shaping of volume fields. I would like the exhaust shape to form a cone instead of an open tube

So my question is to get a specific shape for with the pyro fields is it better to shape the volume post simulation, ie use a volume vop to drive the shape or am I better forcing the shape in the simulation with a piece of geometry acting as velocity field.
Would welcome some guidance and example of how I could shape a volume to a cone in vops.

Rob
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