Poly Creation/Plexus

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I've got a bunch of Points (particles) which I'm joining together using Connect Adjacent Pieces. Is there a way of converting this to filled polygons/primitives? Almost like Plexus but with filled polygons not curves/lines.

I'm sure that it would be possible with a Wrangle node but I haven't yet got my head around Add Prim Vex necessary for this or is this realistically the route?

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