Greetings,
This is two questions in one post.
1). Is there a way to run multiple caches in series? For example, having 8 different volumes running into there own file caches. Then having a set up to cache one at a time, and automatically go through them all ( clearing ram in between if possible) ?
2). Is there a way to have a low resolution cache in the viewport, and the high resolution version in the render?
Thanks for your help!
FileCache In Series & Viewport/Render View Caches
3013 3 0- James Rowe
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- malexander
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- bonsak
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Hi
1. You can chain geometry rops together. Rendering the last one in the chain will render the other ones as well.
The other way is to attach a file cache and a blast node (set to delete everything) to all the volumes you want to write out, except the first one. Then set the File Mode to “Write File” on the File Caches. Then merge all volumes together including the first one. Add an additional File Cache after the Merge node. And use that to write out your files. This network will “pull” through all connected nodes, even the ones where you are deleting everything and writing them out to disk on the way down the chain.
2. Write out two volumes: one lowrez and one highrez. Load both into your scene and set the display flag on the lowrez and the render flag on the highrez.
-b
1. You can chain geometry rops together. Rendering the last one in the chain will render the other ones as well.
The other way is to attach a file cache and a blast node (set to delete everything) to all the volumes you want to write out, except the first one. Then set the File Mode to “Write File” on the File Caches. Then merge all volumes together including the first one. Add an additional File Cache after the Merge node. And use that to write out your files. This network will “pull” through all connected nodes, even the ones where you are deleting everything and writing them out to disk on the way down the chain.
2. Write out two volumes: one lowrez and one highrez. Load both into your scene and set the display flag on the lowrez and the render flag on the highrez.
-b
- James Rowe
- Member
- 38 posts
- Joined: Feb. 2016
- Offline
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