houdini apprentice - import not working & can I test redshift with it?

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Hello,

I am testing houdini apprentice right now.
I can't import anything from blender - i use *.obj. I can import the files to 3D max demo for example.
All I get is an empty object - in the viewport I only see the 3d manipulator. I downloaded a random obj-file and it is working. The working obj file is triangulated. I should be able to import quads?

what I notice: In some cases if I enter the object in the shematic view / node view there it is red (thin lines 45°) and it says “timeblend1”. It also displays any number in the filename as $F (instead of 2). I use Win 10 64bit.

It is still my old PC, win 10, i7 920, 12GB ram, GTX 750ti - planning to buy a new one with 6800k + 64GB + GTX 1070 soon.

Other question: Can I try the demoversion of redshift 3d with apprentice?
Can I test redshift demo with indie?
Is the GTX 1070 already supported by redshift and houdini?
Edited by Saberraider - Oct. 12, 2016 05:53:51
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solved - I had to uncheck “show sequences as one entry” - now everything is working… I was importing a obj seq of 2 files
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No, you can not use Redshift with Apprentice.
Yes, you can use Redshift with Indie.
Yes, Redshift works fine with 1070GTX.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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