Hello!
Is there a workflow for sourcing particle/smoke simulations using alembic files? Whenever I try to source particles from my animated alembic they just appear at the origin. When I try to source smoke it takes forever during the initial cook to sim just 1 frame, so I cancel it. Any thoughts? Thanks!
Sourcing particles from alembic?
2081 2 1- borbs727
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- jsmack
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- borbs727
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Thanks, jsmack, it worked! I ended up importing one version of the alembic with default settings, and deleting the hierarchy until just the camera remained. Then I imported the same file again, but I unchecked Load Full Object Hierarchy. This gave me just the meshes to work with. Inside the alembic node I set Load As to Unpack Alembic Delayed Load Primitives and then converted to polygons as you suggested.
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