Q: drag&drop materials on geometry groups in viewport not working in /mat context?

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Hi,

In H16 there are some changes regarding materials and behavior, and I am running into this problem:

I can create shaders in /shop, and am able to drag a material onto geometry and see a popup where I can select one of the existing groups.

If I create materials in /mat, I can drag&drop a shader onto the same geometry, but cannot select a group inside the geometry as there's no popup.

Is this a limitation on the new /mat context or a <cough> bug… ;-)

cheers!

rob
Apprentice Attribute / Houdini 17.0.381 / GTX 970 - driver 411.63
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