Hi,
When I create a digital asset, I go to Scripts->OnCreated() method and write some python script to change some parameters in the newly created digital asset, HOWEVER, I don't know the name of the asset, hence I don't know the path to any node inside the digital asset? When I type hou.pwd(), I get “obj”…
Thanks,
How to know the name the instance of the asset that OnCreated() is associated with?
2470 4 1- catchyid
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- graham
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You want to use the information stored inside the kwargs dictionary that is available in the OnCreated script. It will contain relevant information such as a hou.Node representing the actual node that was created.
Using hou.pwd() in any Script section is generally a bad idea since they are basically scripts/modules that have no guarantee of being run in an instance of the node like you expect.
Using hou.pwd() in any Script section is generally a bad idea since they are basically scripts/modules that have no guarantee of being run in an instance of the node like you expect.
Edited by graham - April 12, 2017 10:06:54
Graham Thompson, Technical Artist @ Rockstar Games
- catchyid
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Thanks Just another question, I could not find in the documentation the entire content of kwargs dictionary, I found some keys like ‘node’, ‘parm’, ‘old_name’ but I got these names after watching an online tutorial
My question: does the content of kwargs change with context? Is there is a central place to know its content in each context? I know ‘kwargs’ is a python thing but I totally new to python…
Thanks,
My question: does the content of kwargs change with context? Is there is a central place to know its content in each context? I know ‘kwargs’ is a python thing but I totally new to python…
Thanks,
- graham
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They definitely vary depending upon the context. There's a list here:
http://www.sidefx.com/docs/houdini/hom/locations#python_event_handlers [sidefx.com]
http://www.sidefx.com/docs/houdini/hom/locations#python_event_handlers [sidefx.com]
Graham Thompson, Technical Artist @ Rockstar Games
- catchyid
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