how do you get white hairs in houdini 16

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the new hair tools are cool and everything but what is the workflow for getting white hairs?
the xon can
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hey ..hallo…anyone?
the xon can
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I don't think its setup to work by default. You'll probably need to use a primitive wrangle/vop to randomly assign what ever the attribute is that the shader picks up.
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The default hair shader picks up a int attribute named whitehair
You will have to generate the white hairs manually.

Here is a file with a wrangle to set amount of hairs to be white

Attachments:
whiteHair.hiplc (483.3 KB)

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look for fabio hair system for houdini, in has all that and more already included.
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