Mantra Render Problem

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Hi Everbody…

There is a question. Why mantra takes time to Render blank areas, even if there is no geometry, no fog, nothing.

I took a Cube, placed it in the middle of Camra View, one light, one camera. Camera set to 720 * 576. Thats it.
Even then it takes time to render blank space. And it is a considerable time. abt 5 sec to render the Cube and 15 sec to render the blank. Is there a way to reduce this problem. Or is there some specific setting.

Waiting for ur answer.
Thanking in advance.

——iamjaideep80
iamjaideep80 (Jaideep Khadilkar)
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Have you made any other changes to the default scene? What type of processor/OS are you using? My render of a cube in the default startup scene renders the blank areas much faster than the cube.

Andrew
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Also, is this rendering direct to Mplay? On a single-CPU system, a certain amount of time is taken up by Mplay dealing with the incoming buckets. Try making your bucket size bigger (-B option to mantra) which I find speeds interactive renders on a single CPU system.



Cheers,

Peter B
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Hi Everybody….

Thank u for replying.
I forgot to tell you the system config.

It is Xeon with 2 processors of 3 GHz .
2 GB RAM. And QuadroFX 1300 Graphics Card.

I don't think the problem is because of the system config.
I forgot to tell you that, for the Test rendering, I created Mantra out. and used
default parameters.
I think there is something that I should turn off or do some changes.
Or am I doing something wrong ????

Can u Explain????

—-iamjaideep80
iamjaideep80 (Jaideep Khadilkar)
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