modeling 101 - how would you build this simple shape?

   2433   2   0
User Avatar
Member
65 posts
Joined: Feb. 2017
Offline
I modeled what I thought would be a relatively simple shape. However, the number of steps seems…extreme? It feels convoluted. Is my approach completely backward? Is there a better way? I'd love to see how you would model it.

Attachments:
seems_convoluted.png (169.1 KB)
shape_test_1.hipnc (82.3 KB)

User Avatar
Staff
3455 posts
Joined: July 2005
Offline
depending on what you're tying to do I'd say yes.

Attachments:
quick_c.png (370.4 KB)
quick_c.hip (54.9 KB)

Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
User Avatar
Member
333 posts
Joined: Oct. 2012
Offline
how about:
1. grid
2. bevel
3. dissolve
4. polyexpand2d
5. polyextrude
  • Quick Links