Separate an object by colour.

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Hi

I am a 3ds Max user dabbling in Houdini



I am doing a lego animation. I need to separate my mesh via colour.


I have a mesh I put through a VDB to turn it into cubes

I then used a texture map with Attribute Transfer to giver the cubes their colour. points cd

My texture map is simple blocks of colour.


My question is there a way of separating the mesh into groups via their colour? The group sop looks promising but I don't know how to do it.

Thanks
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hi nomad.

try the partition SOP. click on the down arrow next to the Rule field and set it to ‘Group by color’.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
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Thank you Konstantin.

That was exactly what I was looking for!
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