Hi
I am a 3ds Max user dabbling in Houdini
I am doing a lego animation. I need to separate my mesh via colour.
I have a mesh I put through a VDB to turn it into cubes
I then used a texture map with Attribute Transfer to giver the cubes their colour. points cd
My texture map is simple blocks of colour.
My question is there a way of separating the mesh into groups via their colour? The group sop looks promising but I don't know how to do it.
Thanks
Separate an object by colour.
2652 2 1- nomad1
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- Konstantin Magnus
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hi nomad.
try the partition SOP. click on the down arrow next to the Rule field and set it to ‘Group by color’.
try the partition SOP. click on the down arrow next to the Rule field and set it to ‘Group by color’.
https://procegen.konstantinmagnus.de/ [procegen.konstantinmagnus.de]
- nomad1
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