Broken textures in digital assets

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Hi,
I have created a digital asset which has textures. But when I import it into another scene it comes with broken texture links. Each texture file refers to “$HIP/tex/MyFolder/MyTexture” but nothing is linked. Now how can I fix it so it is always linked to textures to whatever scene I import it? One and dirty way is to give every texture an absolute path, but what is the clever way of doing this?
Edited by Emil - Aug. 5, 2017 08:31:02
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