Bypass node at rendertime only?

   3892   4   0
User Avatar
Member
436 posts
Joined: June 2015
Offline
Hi, is there a way to bypass a node at render time only?

Thanks.

A.
User Avatar
Staff
3466 posts
Joined: July 2005
Offline
have a look at Takes > http://www.sidefx.com/docs/houdini/basics/takes [www.sidefx.com]
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
User Avatar
Member
436 posts
Joined: June 2015
Offline
Cheers, i did already. A friend already pointed that way. Was just hoping there was a more local solution in the geo network. Some animation is locked in my scene but involving quite some boolean operations, i threw a timeshift right below that bit to prevent it from playing back in the viewport, and just wanted to bypass that one at render time. But i guess there is no option for that, beside creating a take for it.

Thanks.

A.
User Avatar
Staff
3466 posts
Joined: July 2005
Offline
you could try using a switch SOP with an expression to turn the switch from live to static…

and there are also pre-render and pre-frame scripts on ROP nodes
Edited by goldfarb - Aug. 11, 2017 14:02:47
Michael Goldfarb | www.odforce.net
Training Lead
SideFX
www.sidefx.com
User Avatar
Member
436 posts
Joined: June 2015
Offline
Thank you. Will give that a try as well.

A.
  • Quick Links