Crowds- how to randomize clip time to more than one clip.

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Hey hey

So ive set up my first crowd sim and in the crowd source node ive checked the Randomize clip time. Which appears to be working with my agent clip set as my initial state. I would like to have my other state im using in the sim be randomized aswell. I was hoping someone could point me in the right direction to get that done.

In my animation i have a walk state(initial) that transitions to a run state .
The walk clip is randomized for each character, but when transferd to run, all characters animations are synced up .
Im using the Current State Duration as a trigger .
Edited by Justin Courneya - Aug. 19, 2017 21:38:05
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Have you activated Max Random Delay on the crowd transition node? It's purpose is to randomize the start time into the newly transitioned state, which sounds like what you want. It is OFF by default.
Using Houdini Indie

Windows 7 32GB AMD FX8370 @ 4.1Ghz
nVidia 1070GTX 8BG RAM. Driver: 397.31
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Yup that was it , thnx !
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