Mari (Unreal) shader inside Houdini?

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Hello,

I have textured a model in Mari.
Fiew examples added as attachment.
Mari has option to mimic different shaders (You just select shader like arnold or vray or unreal).
I achieved ths texture when unreal shader was selected in Mari.

1. Is there a option to copy shader settings from mari to houdini?
2. What shader material i need to use to get unreal material?
3. Do i need specific plugin for that?

What Houdini shader tutorials do you recommend?
Can you recommend some one who knows very well how to do custom shaders in houdini?

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The Principled Shader follows Mari and Unreal Engine PBR roughness workflow.
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