Hey everyone!
I've seen some old posts on this issue, but never found a solution.
I was wondering if anyone know if it's possible to clear all cache without having to close down Houdini.
The “Cache Manager” is only able to clear so much, and some cache is still left behind eventually causing Houdini to freeze. I'm currently working on a large terrain field, and I'm having to re-start Houdini after caching geometry to disk every so often.
If not, could I create a python script that will close and re-open houdini whenever I need to? Otherwise generating this terrain will become a very manual process, that I am sure I could automize.
Any help is much appreciated!
Audun
Clear ALL Houdini Cache?
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- Affex
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Whenever this comes up in studios IT chuckles and says that Linux automatically releases memory and we're all mistaken, etc. Reading around tech forums and I get the same impression but anybody that has worked a decent amount in Houdini knows that in practice it really isn't the case and that caches do get 'filled up'. I'm curious to what's really going on!
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- kodra
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I don't know what your IT meant. Linux doesn't automatically releases memory allocated for an ongoing process. Linux, like any other OS, respects when the process wants to release memory.
Houdini definitely has some memory leaking issues. Actually it's very hard to find a program written in C++ that is completely free from memory leak.
Houdini definitely has some memory leaking issues. Actually it's very hard to find a program written in C++ that is completely free from memory leak.
Edited by kodra - Feb. 13, 2024 05:02:42
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