PARTICLES COLOR BASED ON TEXURE MAP

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Hi,

I read some topics about this but it doesn't work in my setup.

I have a tube geo, I attached a material with a simple diffuse map on it, basicly i would like emit particles with the texture

color.

I have tried several solutions but i obviously miss something.

Thanks for your help.

Attachments:
SnakeTube.hip (723.9 KB)

B.
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Hi, bib, try to add before you popnet attributefrommap.
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Thanks Ryu it works perfectly!
B.
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