Hello, I noticed that when i try to shatter a geo that I created by extruding a surface with polyextrude, it simply doesn't work (won't shatter). If I use Extrude volume on the other hand, it works just fine. Am I missing something or is this a bug?
Seconded. One problem I've noticed that the Boolean inverts polyextrude output when one sets a negative “Distance” value on the poly extrude. Expected behavior would be for the polyextrude to always output correct winding order as there is nothing strange of wanting to extrude a polygon downwards. (#82897)