I have ran into this issue multiple times while simming on Deadline, where the sim time gets progressively longer every frame, even though the cache size stays the same and the fluid container shrinks. I feel like there is some miscommunication between Houdini and Deadline which is causing this issue, but it makes sims with long frame lengths excruciatingly long. If anyone has encountered this before and can provide insight, I would very much appreciate it.
Thanks!
Deadline constantly increasing sim time
1048 1 0- Midasssilver
- Member
- 310 posts
- Joined: July 2012
- Offline
- Midasssilver
- Member
- 310 posts
- Joined: July 2012
- Offline
-
- Quick Links