Changing For Loop from v14 to v16 and Softdot issue.

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I just started using Houdini and was going through a terrain tutorial but the tutorial is using v14 and has the old way of using for loops. I was wondering if anyone knew how I could convert this to the new way while getting the same results.





Above shows the outside and inside of the loop and the result it gives me.
The next step worked with soft dots but the (s,t) are not present and I tried to work around it but I am not getting the same results or control as the tutorial.



Tutorial Softdot.




Any help is appreciated. Thanks!
Edited by logant73 - June 7, 2018 17:38:44

Attachments:
For_Loop_Old.JPG (55.7 KB)
For_Loop_Old_Inside.JPG (69.8 KB)
terrain_results.JPG (64.7 KB)
Soft_Dot_st.JPG (63.3 KB)
tutorial_softdot.JPG (148.1 KB)

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I have added in the old loops. So I have the terrain created already I was just wondering the best way to start working with the new work flow from the old method.
But I also do not understand the Softdot issue since this is the first time I am using that node.
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Soft dots takes a vector as the coordinate space input for convenience, no need to split the vector into component floats.
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