Applying image texture to PBD weave

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Hi there,

I'm new to Houdini and have followed this tutorial to make a dynamic weave, although in my version the threads are much more dense: https://www.sidefx.com/tutorials/pbd-dynamic-weave/ [www.sidefx.com]

What i'd like to do now is apply an image texture to the geometry to deform along with the sim, could somebody explain to me what I need to do keeping in mind I am a total beginner please?

Many thanks,
Harry
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