Exporting a texture on a multi-layered object?

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Hello all!

So right now I have a pretty simple "Power plug' model, the idea is that I have two components, the metal bit of the teeth and the plastic bit of the handle part.

I have them merged and both the metal and plastic texture are separate, what I need, is to either merge the two textures into one output that can be referenced later, or to export the material on the unwrapped model so that way when I plug the model into an instance later, the materials will just be applied normally as one.
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