Hi! So I am making this tree simulation with snow ontop, and I am trying to solve all the technical issues atm
So I want the grains to activate on certain parts of the tree simulation but I cannot get the grains to follow along the tree cache in the dopnetwork. In the video you can see how the grains follow perfectly along in the Geometry network and I want them to continue following in the simulation till hit by an activation attribute.
Now I wanted to ask how am I suppose to tackle this? Should I build new constraints and break them on certain frames? Is there a stickiness value which could be turned up and then reduced or is there an update grain position code which I could add? Hope somebody can help me