I think I have a simple problem with a HDA asset I am trying to build, but I can’t figure it out.
I am pulling list data in from a rest api, which I can do all fine in the HDA module.
I want to make the list from the python module in the HDA window accessible in the sop level so I can use it as an array to manipulate geometry instances in a for-each loop.
I eventually want this as a digital asset in unreal/unity so am trying to do everything with kwargs (think I am stuffing something up here.)
I can find a fair bit of stuff around about global attributes, but my brain can’t make the connection.
I have included the hip file and the asset otl, I removed all the rest api stuff as its not relevant and for the purposes of this you just end up with a list of numbers anyway.
Any help would be greatly appreciated,
Cheers,
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