Autogen Z-Depth shadow map and network rendering
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- DriesD
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When using auto-get depth-map, things render as expected, but as soon as I use the mantra -n 2 option, my verbose output says:
Generating Image: H
06_Max/3D_Scenes/Animation/75.2_3/shadow/shadow.1.rat (2048x2048)
Plane: Z-Far (32-bit float)
but it stops there.
I tried using UNC paths and non UNC paths. Any other suggestions?
thanks,
D.
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- edward
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- RobertP
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- 48 posts
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I reported this bug several months ago, and it was reproduced by SESI and (supposedly) put on the bug list. I sure wish they would fix it!
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