pop solver and rbd solver

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hello everyone,
I was trying to use a pop solver with instances colliding with a fractured geo (RBD objects) with a multi-solver
However the RBD object also picked up the forces from the pop solver and moving with the particles.

Can I use a particle system generating instance to break a fractured rbd object?
I have seen a lot of example combining Sop solver, bullet/rbd solver with a multi-solver
Thanks
Edited by shnzeus - May 31, 2019 01:40:01
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