Megascans wind attribute

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Could someone explain how to use the megascans wind attribute? When you import a 3d plant from megascans it has a wind attribute, but I can't figure how to use it. Here is a video that explains what I am talking about a little better, at around 13:35 he shows a scene they made using the wind attribute, so it looks like the plants a swaying in the wind, but I can't figure out how to use it. Thanks - https://www.youtube.com/watch?v=sY0ie3_e0TM [www.youtube.com]
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I would recommend asking that question in the Quixel Houdini forum here:

https://help.quixel.com/hc/en-us/community/topics/360000090417-Houdini [help.quixel.com]
/M

Personal Houdini test videos, http://vimeo.com/magnusl3d/ [vimeo.com]
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Thanks, I actually ended up figuring it out. In case any one else is wondering, if you use quixel bridge to import the asset, inside of the network node tree it creates there is a green node and one of the tabs will say animate. It has a checkbox, if you just check that and hit play on the scene the wind will become active, it has some other settings too to control it's intensity.
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Was just playing with this, they've changed it around a bit.

You have to use the Motion Method dropdown in the quixel simple motion node, and you have to create the q_wind attribute onto the detail of the model (between 0 and 1) (since it defaults to 0)

A little tedious, since if you import a large number of megascans there's no real way to do this automatically.
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