Houdini for city planning

   5024   3   2
User Avatar
Member
194 posts
Joined:
Offline
Here's an idea: make a 3D model of downtown Toronto and use the fluid system to simulate the microclimate around Front St and find out why it's so windy ;-)
User Avatar
Member
537 posts
Joined: Dec. 2005
Offline
I'm actually kind of suprised you don't hear about Houdini in architecture, procedural modeling could save a lot of time/scripting
User Avatar
Member
194 posts
Joined:
Offline
There was a half-day course at Siggraph 2007 called “Urban Design and Procedural Modeling”. Basically talking about creating cityscapes for games and movies. Definitely a niche where SESI can be a player.
User Avatar
Member
2624 posts
Joined: Aug. 2006
Offline
I recently recommended Houdini for a city project. As his project was to build Venice for a simulator.

Rob
Gone fishing
  • Quick Links