ue4.25 fliud material broken, relink function could solve, but shadow can't be dynamic, in material preview window it's dynamic, but in editor and play mode, shadow not moving at all,still scattered trianlgels.
Hey, I'm having an issue with VAT in unity built-in. So I'm doing destruction and it is fine in Houdini but it seems like the pivot is not working properly when I'm using in unity. And when I debugging with the VAT node in Houdini scale a little bit off. Please have a look.