Don't reload geometry every frame

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I'm rendering a big point cloud from a BGEO file.
The only thing that changes is the camera animation.

If I use the interactive renderer then the scene updates super quick and renders at about 10 secs a frame. If I render using a mantra ROP it takes about a minute. I'm assuming it reloads the geometry every frame (or something!?).

Is there a way to get around this?
http://simonfarussell.com [simonfarussell.com]
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