Group points in volume by set pattern?

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Hi, I want to do a lego type effect similar to the bricker plugin for blender and I'm wondering if there is a way to do it with nodes?

Basically I want to import a mesh, turn it to a volume and then replace the points with bricks. Now on a 1x1 brick I think I have that working. I had to set the volume to Non-square as the 1x1 brick isn't a cube and then extend the boundaries so it dsoesn't break when I use another object. But what I really want to do is to start to substitute larger bricks (2x2, 2x4, etc) where they will fit - and then work my way down and fill in the gaps with the 1x1 last. I'm not sure if there are nodes that can do this type of thing that already exist?

….Or if I am going about this totally the wrong way…!


Here is a screenshot of what I got right now, it's about as basic as you can get so any help is appreciated
Edited by Aten - Dec. 4, 2019 17:51:02

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You might find HoudiniKitchen's tutorial handy.



regards, Gray
- blog: http://www.jerryhat.com [www.jerryhat.com] - usually features Houdini these days
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