I'm trying to use the “guidepartition” node to divide 2 sides of a hair groom.
It initially looked fine, but when I play the simulation I get these “exploding hairs” going from the “guide partition”curve to the world origin.
I also added a “rest” node.
I only see it at rendertime, so it might be a Redshift issue.
Has anyone else noticed this ?
Houdini 18.0.460 / RS 3.0.21
R.
Exploding hair with "Guidepartition"
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- toonafish
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- malbrecht
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I have had this problem a lot when using Redshift. Most of the times I managed to get around it by breaking the simulation/deformation, often it was some mismatch of groom/guide/rest geometry that wouldn't cause any harm with Mantra but went bonkers with Redshift. At times I *thought* it might be a scaling thing, as it didn't happen when NOT using any scale in the scene (or not using any object-merge, which I use *a* *lot*).
Unfortunately, I cannot provide a robust solution, but I can confirm that it *feels* like a Redshift thing.
Marc
Unfortunately, I cannot provide a robust solution, but I can confirm that it *feels* like a Redshift thing.
Marc
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Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
Out of here. Being called a dick after having supported Houdini users for years is over my paygrade.
I will work for money, but NOT for "you have to provide people with free products" Indie-artists.
Good bye.
https://www.marc-albrecht.de [www.marc-albrecht.de]
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- toonafish
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- mzigaib
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