With all due respect to Martian Labs, why isn't there a convex hull sop in Houdini? It would be so helpful for surfacing point clouds.
Dave
Convex Hull SOP
9938 7 2- davedjohnson
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- EigenAlex
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- jason_iversen
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I would agree. A convex hull can be darn useful for quite a few reasons. I haven't scoured the HDK for one but I doubt there is one in there (is there?).
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- EigenAlex
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- Simon
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There's one you can link to externally using the unix sop. Edward posted it up on odforce…
I'll try and find a link, but if not I have it somewhere.
I think its at the bottom of this thread
http://forums.odforce.net/index.php?showtopic=2996&hl=convex&st=12 [forums.odforce.net]
I wrapped the whole thing up in an otl if anyone wants it.
It only works on integer values so you have to jump through a couple of hoops to use it.
I'll try and find a link, but if not I have it somewhere.
I think its at the bottom of this thread
http://forums.odforce.net/index.php?showtopic=2996&hl=convex&st=12 [forums.odforce.net]
I wrapped the whole thing up in an otl if anyone wants it.
It only works on integer values so you have to jump through a couple of hoops to use it.
The trick is finding just the right hammer for every screw
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