Hi,
I have these points that I will use to instance trees on in Unreal. The points are supposed to be around the geometry of some roads. But in my current setup there are some points that are inside the geometry of the road, and I don't want trees on my roads of course.
My question is:
Is there a way to delete points that are inside a geometry?
I have tried a boolean but that doesn't give me the outcome I predicted it would have.
Delete points inside geometry
2500 1 0- KajHobeijn
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- c0y
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If you have separated groups for your roads and your trees, you can :
1) split the road
2) split the points
Then several options :
1) extrude the road and use the bounding region to group points inside (Group Create Node > Keep in Bounding Regions), then delete the points
2) Create an integer attribute on the road, then transfer to the points, and then delete by attribute
1) split the road
2) split the points
Then several options :
1) extrude the road and use the bounding region to group points inside (Group Create Node > Keep in Bounding Regions), then delete the points
2) Create an integer attribute on the road, then transfer to the points, and then delete by attribute
Edited by c0y - Nov. 30, 2020 13:14:51
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