How to center pivot for export to Unreal

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Good afternoon.
I have a question about the pivot point.

I have a sim for export to Unreal. The pivot point in Houdini is centered. I export in alembic .
When i import it in Unreal the pivot point is far away.
How do i export so that is centered?

Thank you
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Joined: June 2008
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After you drop it into the Unreal environment, go to the properties of the new object an zero out the transform.
Using Houdini Indie 20.0
Windows 11 64GB Ryzen 16 core.
nVidia 3050RTX 8BG RAM.
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