Normalize channel?

   3461   4   3
User Avatar
Member
1390 posts
Joined: July 2005
Offline
Is there something like a “normalize channel display” in channel editor?
This would mean that all scoped channels are normalize to fit to window TOGETHER regardless it's real scale. There is such an option in XSI and it's very helpful in animation.

If there is nothing like that in H. 8 this would be nice RFE. Don't you think?

cheers,
sy.
User Avatar
Member
639 posts
Joined: July 2005
Offline
you mean, like, hitting “h” to home all? or literally fit the curve into unit range?
User Avatar
Member
1390 posts
Joined: July 2005
Offline
not like a “h” for homing but as you said
literally fit the curve into unit range
…but the unit is just window height and not a curve but its display in window.

little scary.. I know. But knowing from animators this is very helpful when you see all your curves together regardless its real scale. If you have scoped rotation in hundreds of degrees and translation in few meters you can't work simultaneously on both of them as homing them together in respect to relation of scales makes translation curve too small. For a animator graphical representation of absolute key values is not so important (or at least he can alway get it despite of it), more important is instant access to all his keys. So, I think, we should have an option to normalize all curves (its view only of course) to window size. Does it make sense to you?

cheers,
sy.
User Avatar
Member
1192 posts
Joined: July 2005
Offline
I had wished for that feature very often. XSI has it and it's very useful.

Dragos
Dragos Stefan
producer + director @ www.dsg.ro
www.dragosstefan.ro
User Avatar
Member
537 posts
Joined: Dec. 2005
Offline
It's very useful in chops to have multiple graphs, then hitting the H will put all of them to the same scale. I guess the channel editor doesn't have this.
  • Quick Links