Layer Exports on Custom Materials

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Greetings all.

I am attempting to follow the Houdini 16.5 shading master class. I must have watched this video at least 30 times and I still cannot manage to get the setlayerexport node to produce color values in the standard images planes of basecolor and/or specrough.

I have a bindExport node set to "export_basecolor". This works when I don't have the material hooked up to a layer mix.

I found there are two setlayerexport nodes. the 2.0 seems to be just a merge node. The original seems to match what is used in the masterclass but I cannot get the data into the layer for rendering the basecolor image plane.

The docs on this are rather scant so any help would be appreciated.

Cheers,
B
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