How to get correct pivot from an alembic exported from Maya?

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Hello

I'm trying to get the correct pivot from an alembic exported from Maya, But when imported to Houdini as packed alembics the pivot intrinsic value is wrong :/ It's at the center of the object.

Example if I have door, I don't want the pivot to be in the center of the object. I would want it to be on the corner so I could rotate it correctly. But I can't figure out how to get this information inside Houdini from the Alembic.

I would expect to get the same value as in Maya.

The same alembic works as expected when imported into Maya.

After spending allot of time on this, I'm crossing my fingers for some help from the Houdini wizards!
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