Procedural Hard surface Design

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Finally did a render of this old dude to close that test between 2 jobs , fully procedural from the houdini head primitive, no texture displacement or kitbashing remodelled

see animation there, too large from posting directly here...


Your text to link here... [forums.odforce.net]


Attachments:
arnoldFrontcam9.3.png (975.0 KB)

Vincent Thomas   (VFX and Art since 1998)
Senior Env and Lighting  artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
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Thats really awesome looking man, well done, I love the designs.
QA Specialist | 3D Artist | Core4D Community Manager | https://twitter.com/ISeveric [twitter.com] | https://www.youtube.com/watch?v=x78cuYgegHc [www.youtube.com]
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That is some seriously awesome stuff well done.
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Thanks you guys, sorry not to have been able to post the video here, only the link to it
Vincent Thomas (VFX and Art since 1998)
Senior Env and Lighting artist & Houdini generalist & Creative Concepts


http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
Vincent Thomas   (VFX and Art since 1998)
Senior Env and Lighting  artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
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These would be amazing as NFTs
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]

patreon.com/animatrix | vimeo.com/animatrix3d
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Coming from you, i appreciate the compliment even im not sure NFT mean always great

I will try to orient my research to something more art directed when i will have some free time between gigs... Building some Zara-hadid inspired futuristic architecture hanging on amazing cliffs now for a special MPC's project and few more stuff... Hopefull only few more weeks to go

Have many ideas to try

Cheers man, Vincent*
Vincent Thomas   (VFX and Art since 1998)
Senior Env and Lighting  artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
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A few sample and random screen capture of some my personal Houdini researchs i have done from time to time for Procedural Design...

Attachments:
beast2B.PNG (1.5 MB)
armorsharp2.PNG (1.1 MB)
burst_customworley5.PNG (821.9 KB)
burst_customworley5e.PNG (756.6 KB)
beastD.png (1.5 MB)
womandress_sim3_12.jpg (589.3 KB)
woman_breast_armor.PNG (957.8 KB)
vincent_houdini_vex_customNewNoiseType.gif (5.9 MB)
trailxmonstersF.PNG (1.2 MB)
Kinefx_Localsym_Lsys_vince_basetest.gif (3.9 MB)
advectmonsterfiber_newsharp5.PNG (1.4 MB)

Vincent Thomas   (VFX and Art since 1998)
Senior Env and Lighting  artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
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