Count all UV islands ?
2062 1 2- rasto
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- PaQ WaK
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Hello,
You can first create an 'island' prim attribute to assign a island number by connectivity. You can use the "connectivity" operator, set on primitive, and tick "use UV Connectivity".
To count the number of island, you can use a vex detail wrangler with :
i@maxisland = nuniqueval(0, 'prim', 'island');
You can first create an 'island' prim attribute to assign a island number by connectivity. You can use the "connectivity" operator, set on primitive, and tick "use UV Connectivity".
To count the number of island, you can use a vex detail wrangler with :
i@maxisland = nuniqueval(0, 'prim', 'island');
Edited by PaQ WaK - March 27, 2022 12:18:22
Gameloft
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