Color display on packed instance in Unreal?

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Is it possible? Have hack which coudl be implemented in an HDA to keep my color representation of my instance clouds?

Cheers everyone
Vincent Thomas   (VFX and Art since 1998)
Senior Env and Lighting  artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [fr.linkedin.com]
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