UDIM in Karma XPU(Beta)

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Hi,
I've been trying to render UDIM textures in Karma XPU(Beta) but it never reads UDIM.
When I switch to CPU instead, it's okay. No problem so far(it reads UDIM).
However when it comes to XPU, Karma renders without textures.

Does anyone know if XPU support UDIM?

Thanks.
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UDIMs are supported, but (by default) capped to 10 x 10.
If you need more, you can set some environment variables (KARMA_XPU_MAX_UDIM_U and/or KARMA_XPU_MAX_UDIM_V) to extend that, but handle with care!

Does your model exceed these limits? If not, you may have run into a different issue.
Martin Winkler
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ytamazozo
Does anyone know if XPU support UDIM?

UDIMS work fine in XPU, always have.
I suspect you're using a strange filepath format (or perhaps the files are not stored on disk correctly)

This works for me

Filepath = "$HIP/tile<UDIM>.exr"

Filenames
- tile1001.exr
- tile1002.exr
- tile1012.exr
- etc...

Also... are you using MaterialX? (ie mtlximage VOP{) or USDPreviewSurface? (ie usduvtexture VOP)
If not, that might also be your problem.
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