Remove "diagonal" edges (triangles to quads)
1311 1 0- element33
- Member
- 74 posts
- Joined: Jan. 2015
- Offline
Is there a SOP trick that would remove the "diagonal" edges from triangle-divided quads in a poly object? I.e. in the pic below, I have what's on the left and I want what's on the right. I don't want to actually quadrangulate, nor do I care if some quads will become convex, I just want to remove the "diagonal" edges. I could write a point wrangle to loop through outgoing edges and test angles, but I don't want to reinvent the wheel, if it exists.
Edited by element33 - Aug. 25, 2022 14:39:36
- mestela
- Member
- 1745 posts
- Joined: May 2006
- Online
-
- Quick Links