Debug flag not working in Karma

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Hey,

See attachment.

I used this all the time for Redshift lookdev in OBJ. It doesnt seem to do anything for me in Lops + Karma.

Just me? Is there plan for support?

Cheers,

Nick D

Attachments:
unknown.png (13.7 KB)

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The Debug flag originated in VEX shaders to define constant outputs for debugging generated code.

For visualization, LOPs use the Visualize VOP. You can press and hold `x` then click on any node (or any output of a node) and the translated material will short-circuit the terminal shader, yielding the preview of the shader node that is being visualized.
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Interesting! I made the visulaize vop with x, how do I then display the output in the karama viewport?

Cheers,
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