Hello!
I am struggling to get my rbd sim to have the correct orientation in Unreal 5.1.1
The orientation seems wrong. I am using the niagara ROP and plugin to get the point data to Unreal.
It seems one axis is wrong or something because they almost behave like they should but have a weird wobble.
I recreated the issue inside Houdini with a copy to points sop where it has the same issue.
Attached the hiplc file.
Any tip would be awesome!
Thanks in advance!
RBD Sim via Niagara Plugin to Unreal orient issue
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