Hi,
I've tried to update some dataset through a json file but noticed when the houdini plugin cooks the actor, it doesn't refresh unless I rebuild the actor. Does anybody know why it's doing this?
Thank you,
Gary
Plugin cook the same data unless rebuild
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- gng
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- dpernuit
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Hi,
That's actually expected as the plugin doesn't check for changes on asset in the content browser.
(the issue would be similar for Static Meshes in a geometry input).
This will be addressed soon by a change that will add allow you to only refresh a single input.
(which at least, prevents resending all the other input's data)
That's actually expected as the plugin doesn't check for changes on asset in the content browser.
(the issue would be similar for Static Meshes in a geometry input).
This will be addressed soon by a change that will add allow you to only refresh a single input.
(which at least, prevents resending all the other input's data)
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